Focus Entertainment acquires Dovetail Games Group, a simulation specialist
Recognized for its expertise in creating immersive and authentic simulation games, Dovetail Games Group is now a subsidiary of Focus Entertainment.
With the acquisition of 100% equity of Railsimulator.com, Focus Entertainment has acquired Dovetail Games Group (Train Sim World, Flight Sim World, Fishing Sim World) to capitalize on its know-how in terms of building, commitment and animation a large and loyal community of several million players worldwide. The British publisher and studio are known for their economic model based on a solid strategy for additional content for their products in order to generate a steady income.
We are happy to announce that we are joining the @Focus_entmt family!
Learn more here: https://t.co/Bu6xBJSrzg pic.twitter.com/rhXRZ3moDc
— Dovetail Games (@dovetailgames) April 20, 2023
Sean Brennan, managing director of Focus Entertainment, said:
We are thrilled to welcome the talented and passionate Dovetail Games team to Focus Entertainment. The studio and its IP are a perfect match and perfectly complement the company’s portfolio and strategy with unique and addictive simulation games that have become a benchmark appreciated by gamers around the world.
Future of Dovetail Games Group in Focus Entertainment
The integration of Dovetail Games Group (expected revenue of over £15 million for the year ended March 31, 2023) into Focus Entertainment is a new step in moving up the value chain.
John Rissick, CEO of Dovetail Games Group, added:
It was clear from our initial conversations with Sean Brennan and the talented teams at Focus that we have a lot in common, including a shared passion for simulation games, a desire to provide an engaging and rewarding experience for our players, and a foundation of values that enable our employees to thrive and develop in their professional careers. As a company, we have ambition and we are convinced that Focus’ experience in publishing and distribution will enhance our own know-how as a digital publisher. This will allow us to develop certain key markets such as North America, drawing on a wider resource network and new monetization opportunities.
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