Inazuma Eleven: the third reboot for the new license opus
Inazuma Eleven: Eiyuu-tachi no Great Road меняет свое название на Inazuma Eleven: Eiyuu-tachi no Victory Road.
Akihiro Hino, president of the Japanese studio Level-5, was once again forced to change the story of the new Inazuma Eleven in addition to having his teams start development from scratch in order to have a better idea of the project.: “The protagonist, who loves football but cannot play it, recruits other players and forms a team that he will lead as a coach, so the story is different from previous games. I can’t reveal too many details yet, but this time the story is not about Raimon, but about another school located in Nagasaki, the capital of the prefecture of the same name on the island of Kyushu. Like the name of the main character, the name of the school will contain the word “cloud”, but I chose this theme primarily because lightning (“Inazuma”) is born from clouds. I hope the image of the clouds forming conveys the idea of a brewing storm.”
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!! We are Inazuma Eleven!! ! ! ! ! ! ! ! ! ! ! ! https://t.co/xeky9wj9orpic.twitter.com/nxxncviow9 _
— 日野晃博 (@AkihiroHino) Dec 21, 2022 г.
In Eiyuu-tachi no Victory Road (previously known as Eiyuu-tachi no Great Road or Irebun Aresu no Tenbin), Level-5’s Akihiro Hino wants to offer an original story that is completely different from previous games: The Adventure of Unmei Sasanami. will take place in a new setting with new characters rather than a parallel world with connections to characters from older games. The story of this protagonist who doesn’t know how to play football and his friends, who together pave their “Dear Victory”, promises to be very rich. The time required to create a full squad will be the longest in the license; it said
Chronicle mode will bring together players from different Inazuma Eleven games.
To satisfy fans of the first hour, Level-5 found an effective solution to not affect the original story of the new Inazuma Eleven: “Instead of only recruiting players from previous games in the series through the character Unmei Sasanami, I wanted to create a completely original story while allowing recruit former players. That’s why we decided to create two game modes, namely “Story Mode”, which will follow the story of Unmei Sasanami, and “Chronicle Mode”, where you can recruit your favorite characters (…) This mode is focused on licensed heroes, it will be possible to shape your own team by collecting your favorite characters from previous games and take on the most powerful and terrifying teams.
Pen gameplay… but no stylus for Inazuma Eleven: Eiyuu-tachi no Victory Road
While Inazuma Eleven’s Eiyuu-tachi no Victory Road episode is scheduled for next year on PS4, Nintendo Switch, and iOS and Android, Level-5 has so far only reported on Nintendo’s hybrid console controls: The one that took us the most time was finding a way to adapt the Inazuma Eleven’s intuitive pen controls to modern consoles without a stylus. The various demos made so far have not been able to fully achieve this, and the game had to look like a classic football game, which would be difficult for people who are not very good at such a game.
Many attempts and in close cooperation with the programmers we came up with the following solution, free football interface or free football interface. In the end, the player will have to choose the type of control he prefers. The player will be able to switch between different playstyles depending on what suits him best at any time during the match. However, we have made sure that even in the classic soccer gamepad mode, we can provide the simple and intuitive controls that Inazuma Eleven is famous for.
As in previous games, players can be controlled tactilely with their fingertips, in an intuitive way. We are also thinking about accompanying the game with a dedicated stylus to allow those who want to relive the classic experience of previous games.”The player will have to choose the type of control he prefers. The player will be able to switch between different playstyles depending on what suits him best at any time during the match.
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