Trombone Champ Adds Much-Awaited Accessibility Option
Trombone Champ has a very nice accessibility feature to allow even more people to play the trombone.
Trombone Champ isn’t much fun to watch, but it’s a hell of a game compared to other rhythm games – try to master the William Tell Overture to perfection! -. Luckily, developer Holy Wow Studios has decided to increase the accessibility of their game by implementing an Autotoot option that eliminates the need to press buttons.
Trombone Champ Gets A Very Long-Awaited Accessibility Feature
If you have arm mobility problems, you will be better able to complete the suggested courses up to S rank. The final score is however divided by two to avoid cheating on the leaderboard, but you will at least be able to progress through the story.
This update also gives streamers a boost, with icons alerting them when a song might be muted on services like Twitch. The game is also easier in the restart phase when you are not satisfied with your performance and you will also see your character on the score screen.
So that even more people can play the trombone
Trombone Champ quickly attracted a lot of attention after its launch last September. Anyone familiar with games like Guitar Hero or Rock Band knows the basic mechanics of this game, but the fact that it’s about playing the trombone and not any other instrument adds a fun dimension to the whole game. that doing something is almost more enjoyable than achieving perfect results. And that is, of course, before you start introducing unofficial songs that put brass where it wouldn’t normally be.
The Autotoot option is part of a wider trend in recent years to increase accessibility in video games. Games like The Last of Us now offer a variety of options to allow players with mobility, hearing or vision impairments to take full advantage of them. Microsoft and Sony, for example, with their Xbox Adaptive Controller and Project Leonardo, are also working to make video gaming easier for these people.
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